Not bad, just five little pointers.
Number one- multiplayer. Make it happen.
Number two- a custom level creator would be easy, ideal, and BEYOND awesome. Geometry Dash took that route, and look where it is now.
Number three- add some more levels. I’m sorry, it just felt like there should be more to it than this. I’ve already perfected all 120 levels, and I really don’t feel the need to redo them in time trial. which leads me to…
Number four- online leaderboards. time trial mode is kind of pointless without anyone else’s scores to compare yours to.
and finally, Number five- taking a break from what I wish was in the game to address what is now. So I’ve perfected campaign mode, so I should just move on to perfect survival, right? Well, you see, some levels have blocked off areas that are impossible to reach from either side without the Howitzer, a weapon that fires over obstacles. But you don’t get access to it until about 10 rounds in(it’s kind of useless compared to the triple shot and heat-seekers anyway), so when enemies spawn there(and they will if they can), there’s just nothing that either of you can do. Maybe just keep enemies from spawning in those areas or provide Howitzers early on, and problem solved. Oh, and another problem with survival- it’s WAY too forgiving. You pick up money ridiculously quickly later on, and there is no need whatsoever to conserve ammo. And when you die, it just lets you do the round over again. It doesn’t even penalize you or anything. Maybe amp up the challenge there, and I’ll consider perfecting the levels I can even pass the first round on.
These things aside, it’s an okay game, quite comparable to the tanks game on Wii Play. If the developers can just see this and fix at least a couple of these problems, I would much more whole-heartedly recommend this.
texinmex about
Tank Hero